Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D.


Discussions, support and contributing


Though Urho3D already contains several useful features and implements a framework for 3D games and applications, it is not yet a complete out-of-the-box game creation toolkit. Some things you can expect having to work on, or to require skills for: (contributions to the project are naturally welcome)

Engine development, contributions and bugfixes by


Origin of the name

Urho (Finnish for “hero” or “brave fighter”) was a legendary, tyrannical king among the fish. He always hunted without mercy. Sadly, he passed away on 6th November 2009. This engine was originally called Bofh3D (hinting at the covert goal of reimplementing the game BOFH: Servers under Siege in 3D, which still stands) but was renamed to Urho3D in his honor. For more of Urho’s legend, see also the music project http://www.mikseri.net/Urho/.