Urho3D::AnimationTrack Struct Reference
Skeletal animation track, stores keyframes of a single bone. More...
Collaboration diagram for Urho3D::AnimationTrack:
|void||GetKeyFrameIndex (float time, unsigned &index) const|
|Return keyframe index based on time and previous index. |
|Bone name. |
|Bone name hash. |
|Bitmask of included data (position, rotation, scale.) |
|Vector< AnimationKeyFrame >||keyFrames_|
Skeletal animation track, stores keyframes of a single bone.
The documentation for this struct was generated from the following files: