Bone in a skeleton. More...

#include <Urho3D/Graphics/Skeleton.h>

Collaboration diagram for Urho3D::Bone:

Public Member Functions

 Bone ()
 Construct with defaults.

Public Attributes

String name_
 Bone name.
StringHash nameHash_
 Bone name hash.
unsigned parentIndex_
 Parent bone index.
Vector3 initialPosition_
 Reset position.
Quaternion initialRotation_
 Reset rotation.
Vector3 initialScale_
 Reset scale.
Matrix3x4 offsetMatrix_
 Offset matrix.
bool animated_
 Animation enable flag.
unsigned char collisionMask_
 Supported collision types.
float radius_
BoundingBox boundingBox_
 Local-space bounding box.
WeakPtr< Nodenode_
 Scene node.

Detailed Description

Bone in a skeleton.

The documentation for this struct was generated from the following file:
  • Source/Urho3D/Graphics/Skeleton.h