Component.h File Reference
#include "../Scene/Animatable.h"
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Classes

class  Urho3D::Component
 Base class for components. Components can be created to scene nodes. More...
 

Enumerations

enum  Urho3D::AutoRemoveMode { REMOVE_DISABLED = 0, REMOVE_COMPONENT, REMOVE_NODE }
 Autoremove is used by some components for automatic removal from the scene hierarchy upon completion of an action, for example sound or particle effect.