Urho3D::Renderer Member List

This is the complete list of members for Urho3D::Renderer, including all inherited members.

AddRef()Urho3D::RefCounted
ApplyShadowMapFilter(View *view, Texture2D *shadowMap, float blurScale)Urho3D::Renderer
BlurShadowMap(View *view, Texture2D *shadowMap, float blurScale)Urho3D::Rendererprivate
colorShadowMaps_Urho3D::Rendererprivate
context_Urho3D::Objectprotected
CreateGeometries()Urho3D::Rendererprivate
CreateInstancingBuffer()Urho3D::Rendererprivate
defaultLightRamp_Urho3D::Rendererprivate
defaultLightSpot_Urho3D::Rendererprivate
defaultMaterial_Urho3D::Rendererprivate
defaultRenderPath_Urho3D::Rendererprivate
defaultTechnique_Urho3D::Rendererprivate
defaultZone_Urho3D::Rendererprivate
deferredLightPSVariations_Urho3D::Rendererprivate
dirLightGeometry_Urho3D::Rendererprivate
DrawDebugGeometry(bool depthTest)Urho3D::Renderer
drawShadows_Urho3D::Rendererprivate
dynamicInstancing_Urho3D::Rendererprivate
faceSelectCubeMap_Urho3D::Rendererprivate
frame_Urho3D::Rendererprivate
GetActualView(View *view)Urho3D::Rendererstatic
GetCategory() const Urho3D::Object
GetContext() const Urho3D::Objectinline
GetDefaultLightRamp() const Urho3D::Rendererinline
GetDefaultLightSpot() const Urho3D::Rendererinline
GetDefaultMaterial() const Urho3D::Rendererinline
GetDefaultRenderPath() const Urho3D::Renderer
GetDefaultTechnique() const Urho3D::Renderer
GetDefaultZone() const Urho3D::Rendererinline
GetDepthStencil(int width, int height, int multiSample, bool autoResolve)Urho3D::Renderer
GetDrawShadows() const Urho3D::Rendererinline
GetDynamicInstancing() const Urho3D::Rendererinline
GetEventDataMap() const Urho3D::Object
GetEventHandler() const Urho3D::Object
GetEventSender() const Urho3D::Object
GetFaceSelectCubeMap() const Urho3D::Rendererinline
GetFrameInfo() const Urho3D::Rendererinline
GetGlobalVar(StringHash key) const Urho3D::Object
GetGlobalVars() const Urho3D::Object
GetHDRRendering() const Urho3D::Rendererinline
GetIndirectionCubeMap() const Urho3D::Rendererinline
GetInstancingBuffer() const Urho3D::Rendererinline
GetLightGeometry(Light *light)Urho3D::Renderer
GetLightScissor(Light *light, Camera *camera)Urho3D::Renderer
GetMaterialQuality() const Urho3D::Rendererinline
GetMaxOccluderTriangles() const Urho3D::Rendererinline
GetMaxShadowMaps() const Urho3D::Rendererinline
GetMaxSortedInstances() const Urho3D::Rendererinline
GetMinInstances() const Urho3D::Rendererinline
GetMobileNormalOffsetMul() const Urho3D::Rendererinline
GetMobileShadowBiasAdd() const Urho3D::Rendererinline
GetMobileShadowBiasMul() const Urho3D::Rendererinline
GetNumBatches() const Urho3D::Rendererinline
GetNumExtraInstancingBufferElements() const Urho3D::Rendererinline
GetNumGeometries(bool allViews=false) const Urho3D::Renderer
GetNumLights(bool allViews=false) const Urho3D::Renderer
GetNumOccluders(bool allViews=false) const Urho3D::Renderer
GetNumPrimitives() const Urho3D::Rendererinline
GetNumShadowMaps(bool allViews=false) const Urho3D::Renderer
GetNumViewports() const Urho3D::Rendererinline
GetNumViews() const Urho3D::Rendererinline
GetOccluderSizeThreshold() const Urho3D::Rendererinline
GetOcclusionBuffer(Camera *camera)Urho3D::Renderer
GetOcclusionBufferSize() const Urho3D::Rendererinline
GetPreparedView(Camera *cullCamera)Urho3D::Renderer
GetQuadGeometry()Urho3D::Renderer
GetReuseShadowMaps() const Urho3D::Rendererinline
GetScreenBuffer(int width, int height, unsigned format, int multiSample, bool autoResolve, bool cubemap, bool filtered, bool srgb, unsigned persistentKey=0)Urho3D::Renderer
GetShadowCamera()Urho3D::Renderer
GetShadowMap(Light *light, Camera *camera, unsigned viewWidth, unsigned viewHeight)Urho3D::Renderer
GetShadowMapSize() const Urho3D::Rendererinline
GetShadowQuality() const Urho3D::Rendererinline
GetShadowSoftness() const Urho3D::Rendererinline
GetShadowVariations() const Urho3D::Rendererprivate
GetSpecularLighting() const Urho3D::Rendererinline
GetSubsystem(StringHash type) const Urho3D::Object
GetSubsystem() const Urho3D::Object
GetTextureAnisotropy() const Urho3D::Rendererinline
GetTextureFilterMode() const Urho3D::Rendererinline
GetTextureQuality() const Urho3D::Rendererinline
GetThreadedOcclusion() const Urho3D::Rendererinline
GetType() const =0Urho3D::Objectpure virtual
GetTypeInfo() const =0Urho3D::Objectpure virtual
GetTypeInfoStatic()Urho3D::Objectinlinestatic
GetTypeName() const =0Urho3D::Objectpure virtual
GetViewport(unsigned index) const Urho3D::Renderer
GetVSMMultiSample() const Urho3D::Rendererinline
GetVSMShadowParameters() const Urho3D::Rendererinline
graphics_Urho3D::Rendererprivate
HandleRenderUpdate(StringHash eventType, VariantMap &eventData)Urho3D::Rendererprivate
HandleScreenMode(StringHash eventType, VariantMap &eventData)Urho3D::Rendererprivate
HasEventHandlers() const Urho3D::Objectinline
HasSubscribedToEvent(StringHash eventType) const Urho3D::Object
HasSubscribedToEvent(Object *sender, StringHash eventType) const Urho3D::Object
hdrRendering_Urho3D::Rendererprivate
indirectionCubeMap_Urho3D::Rendererprivate
Initialize()Urho3D::Rendererprivate
initialized_Urho3D::Rendererprivate
instancingBuffer_Urho3D::Rendererprivate
IsInstanceOf(StringHash type) const Urho3D::Object
IsInstanceOf(const TypeInfo *typeInfo) const Urho3D::Object
IsInstanceOf() const Urho3D::Objectinline
lightScissorCache_Urho3D::Rendererprivate
lightStencilValue_Urho3D::Rendererprivate
LoadPassShaders(Pass *pass, Vector< SharedPtr< ShaderVariation > > &vertexShaders, Vector< SharedPtr< ShaderVariation > > &pixelShaders, const BatchQueue &queue)Urho3D::Rendererprivate
LoadShaders()Urho3D::Rendererprivate
materialQuality_Urho3D::Rendererprivate
maxOccluderTriangles_Urho3D::Rendererprivate
maxShadowMaps_Urho3D::Rendererprivate
maxSortedInstances_Urho3D::Rendererprivate
minInstances_Urho3D::Rendererprivate
mobileNormalOffsetMul_Urho3D::Rendererprivate
mobileShadowBiasAdd_Urho3D::Rendererprivate
mobileShadowBiasMul_Urho3D::Rendererprivate
numBatches_Urho3D::Rendererprivate
numExtraInstancingBufferElements_Urho3D::Rendererprivate
numOcclusionBuffers_Urho3D::Rendererprivate
numPrimitives_Urho3D::Rendererprivate
numShadowCameras_Urho3D::Rendererprivate
Object(Context *context)Urho3D::Object
occluderSizeThreshold_Urho3D::Rendererprivate
occlusionBuffers_Urho3D::Rendererprivate
occlusionBufferSize_Urho3D::Rendererprivate
OnEvent(Object *sender, StringHash eventType, VariantMap &eventData)Urho3D::Objectvirtual
OptimizeLightByScissor(Light *light, Camera *camera)Urho3D::Renderer
OptimizeLightByStencil(Light *light, Camera *camera)Urho3D::Renderer
pointLightGeometry_Urho3D::Rendererprivate
preparedViews_Urho3D::Rendererprivate
PrepareViewRender()Urho3D::Rendererprivate
queuedViewports_Urho3D::Rendererprivate
QueueRenderSurface(RenderSurface *renderTarget)Urho3D::Renderer
QueueViewport(RenderSurface *renderTarget, Viewport *viewport)Urho3D::Renderer
RefCounted()Urho3D::RefCounted
RefCountPtr()Urho3D::RefCountedinline
Refs() const Urho3D::RefCounted
ReleaseMaterialShaders()Urho3D::Rendererprivate
ReleaseRef()Urho3D::RefCounted
ReloadShaders()Urho3D::Renderer
ReloadTextures()Urho3D::Rendererprivate
RemoveUnusedBuffers()Urho3D::Rendererprivate
Render()Urho3D::Renderer
Renderer(Context *context)Urho3D::Renderer
rendererMutex_Urho3D::Rendererprivate
ResetBuffers()Urho3D::Rendererprivate
ResetScreenBufferAllocations()Urho3D::Rendererprivate
ResetShadowMapAllocations()Urho3D::Rendererprivate
ResetShadowMaps()Urho3D::Rendererprivate
resetViews_Urho3D::Rendererprivate
ResizeInstancingBuffer(unsigned numInstances)Urho3D::Renderer
reuseShadowMaps_Urho3D::Rendererprivate
savedScreenBufferAllocations_Urho3D::Rendererprivate
screenBufferAllocations_Urho3D::Rendererprivate
screenBuffers_Urho3D::Rendererprivate
SendEvent(StringHash eventType)Urho3D::Object
SendEvent(StringHash eventType, VariantMap &eventData)Urho3D::Object
SetBatchShaders(Batch &batch, Technique *tech, bool allowShadows, const BatchQueue &queue)Urho3D::Renderer
SetCullMode(CullMode mode, Camera *camera)Urho3D::Renderer
SetDefaultRenderPath(RenderPath *renderPath)Urho3D::Renderer
SetDefaultRenderPath(XMLFile *file)Urho3D::Renderer
SetDefaultTechnique(Technique *tech)Urho3D::Renderer
SetDrawShadows(bool enable)Urho3D::Renderer
SetDynamicInstancing(bool enable)Urho3D::Renderer
SetGlobalVar(StringHash key, const Variant &value)Urho3D::Object
SetHDRRendering(bool enable)Urho3D::Renderer
SetIndirectionTextureData()Urho3D::Rendererprivate
SetLightVolumeBatchShaders(Batch &batch, Camera *camera, const String &vsName, const String &psName, const String &vsDefines, const String &psDefines)Urho3D::Renderer
SetMaterialQuality(int quality)Urho3D::Renderer
SetMaxOccluderTriangles(int triangles)Urho3D::Renderer
SetMaxShadowMaps(int shadowMaps)Urho3D::Renderer
SetMaxSortedInstances(int instances)Urho3D::Renderer
SetMinInstances(int instances)Urho3D::Renderer
SetMobileNormalOffsetMul(float mul)Urho3D::Renderer
SetMobileShadowBiasAdd(float add)Urho3D::Renderer
SetMobileShadowBiasMul(float mul)Urho3D::Renderer
SetNumExtraInstancingBufferElements(int elements)Urho3D::Renderer
SetNumViewports(unsigned num)Urho3D::Renderer
SetOccluderSizeThreshold(float screenSize)Urho3D::Renderer
SetOcclusionBufferSize(int size)Urho3D::Renderer
SetReuseShadowMaps(bool enable)Urho3D::Renderer
SetShadowMapFilter(Object *instance, ShadowMapFilter functionPtr)Urho3D::Renderer
SetShadowMapSize(int size)Urho3D::Renderer
SetShadowQuality(ShadowQuality quality)Urho3D::Renderer
SetShadowSoftness(float shadowSoftness)Urho3D::Renderer
SetSpecularLighting(bool enable)Urho3D::Renderer
SetTextureAnisotropy(int level)Urho3D::Renderer
SetTextureFilterMode(TextureFilterMode mode)Urho3D::Renderer
SetTextureQuality(int quality)Urho3D::Renderer
SetThreadedOcclusion(bool enable)Urho3D::Renderer
SetViewport(unsigned index, Viewport *viewport)Urho3D::Renderer
SetVSMMultiSample(int multiSample)Urho3D::Renderer
SetVSMShadowParameters(float minVariance, float lightBleedingReduction)Urho3D::Renderer
shaderErrorDisplayed_Urho3D::Rendererprivate
shadersChangedFrameNumber_Urho3D::Rendererprivate
shadersDirty_Urho3D::Rendererprivate
shadowCameraNodes_Urho3D::Rendererprivate
shadowMapAllocations_Urho3D::Rendererprivate
ShadowMapFilter typedef (defined in Urho3D::Renderer)Urho3D::Renderer
shadowMapFilter_Urho3D::Rendererprivate
shadowMapFilterInstance_Urho3D::Rendererprivate
shadowMaps_Urho3D::Rendererprivate
shadowMapSize_Urho3D::Rendererprivate
shadowQuality_Urho3D::Rendererprivate
shadowSoftness_Urho3D::Rendererprivate
specularLighting_Urho3D::Rendererprivate
spotLightGeometry_Urho3D::Rendererprivate
StorePreparedView(View *view, Camera *cullCamera)Urho3D::Renderer
SubscribeToEvent(StringHash eventType, EventHandler *handler)Urho3D::Object
SubscribeToEvent(Object *sender, StringHash eventType, EventHandler *handler)Urho3D::Object
textureAnisotropy_Urho3D::Rendererprivate
textureFilterMode_Urho3D::Rendererprivate
textureQuality_Urho3D::Rendererprivate
threadedOcclusion_Urho3D::Rendererprivate
UnsubscribeFromAllEvents()Urho3D::Object
UnsubscribeFromAllEventsExcept(const PODVector< StringHash > &exceptions, bool onlyUserData)Urho3D::Object
UnsubscribeFromEvent(StringHash eventType)Urho3D::Object
UnsubscribeFromEvent(Object *sender, StringHash eventType)Urho3D::Object
UnsubscribeFromEvents(Object *sender)Urho3D::Object
Update(float timeStep)Urho3D::Renderer
updatedOctrees_Urho3D::Rendererprivate
UpdateQueuedViewport(unsigned index)Urho3D::Rendererprivate
URHO3D_OBJECT(Renderer, Object) (defined in Urho3D::Renderer)Urho3D::Rendererprivate
viewports_Urho3D::Rendererprivate
views_Urho3D::Rendererprivate
vsmMultiSample_Urho3D::Rendererprivate
vsmShadowParams_Urho3D::Rendererprivate
WeakRefs() const Urho3D::RefCounted
~Object()Urho3D::Objectvirtual
~RefCounted()Urho3D::RefCountedvirtual
~Renderer()Urho3D::Renderervirtual