Urho3D::HeightfieldData Struct Reference

Heightfield geometry data. More...

#include <Urho3D/Physics/CollisionShape.h>

Inheritance diagram for Urho3D::HeightfieldData:
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Collaboration diagram for Urho3D::HeightfieldData:
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Public Member Functions

 HeightfieldData (Terrain *terrain, unsigned lodLevel)
 Construct from a terrain.
 
- Public Member Functions inherited from Urho3D::RefCounted
 RefCounted ()
 Construct. Allocate the reference count structure and set an initial self weak reference.
 
virtual ~RefCounted ()
 Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
 
void AddRef ()
 Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting.
 
void ReleaseRef ()
 Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting.
 
int Refs () const
 Return reference count.
 
int WeakRefs () const
 Return weak reference count.
 
RefCountRefCountPtr ()
 Return pointer to the reference count structure.
 

Public Attributes

SharedArrayPtr< float > heightData_
 Height data. On LOD level 0 the original height data will be used.
 
Vector3 spacing_
 Vertex spacing.
 
IntVector2 size_
 Heightmap size.
 
float minHeight_
 Minimum height.
 
float maxHeight_
 Maximum height.
 

Detailed Description

Heightfield geometry data.


The documentation for this struct was generated from the following files:
  • Source/Urho3D/Physics/CollisionShape.h
  • Source/Urho3D/Physics/CollisionShape.cpp