Urho3D::TriangleMeshData Struct Reference

Triangle mesh geometry data. More...

#include <Urho3D/Physics/CollisionShape.h>

Inheritance diagram for Urho3D::TriangleMeshData:
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Collaboration diagram for Urho3D::TriangleMeshData:
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Public Member Functions

 TriangleMeshData (Model *model, unsigned lodLevel)
 Construct from a model.
 
 TriangleMeshData (CustomGeometry *custom)
 Construct from a custom geometry.
 
- Public Member Functions inherited from Urho3D::RefCounted
 RefCounted ()
 Construct. Allocate the reference count structure and set an initial self weak reference.
 
virtual ~RefCounted ()
 Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
 
void AddRef ()
 Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting.
 
void ReleaseRef ()
 Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting.
 
int Refs () const
 Return reference count.
 
int WeakRefs () const
 Return weak reference count.
 
RefCountRefCountPtr ()
 Return pointer to the reference count structure.
 

Public Attributes

UniquePtr< TriangleMeshInterface > meshInterface_
 Bullet triangle mesh interface.
 
UniquePtr< btBvhTriangleMeshShape > shape_
 Bullet triangle mesh collision shape.
 
UniquePtr< btTriangleInfoMap > infoMap_
 Bullet triangle info map.
 

Detailed Description

Triangle mesh geometry data.


The documentation for this struct was generated from the following files:
  • Source/Urho3D/Physics/CollisionShape.h
  • Source/Urho3D/Physics/CollisionShape.cpp